Mods vs. Modpacks vs. Plugins
| Mods | Modpacks | Plugins | |
|---|---|---|---|
| What it is | A single game modification | A curated bundle of many mods + configs | A server-side extension |
| Runs on | Forge / NeoForge / Fabric | Forge / NeoForge / Fabric | Paper / Spigot / Purpur |
| Client needs it too? | Yes (for most mods) | Yes — the matching pack | No — vanilla clients can join |
| Examples | Create, JEI, Sodium | All the Mods 9, FTB Skies, Prominence II | EssentialsX, LuckPerms |
Mod Loaders
Every modpack is built for a specific mod loader:- Forge — the classic loader; most large packs up to 1.20 use it.
- NeoForge — the community continuation of Forge; most modern packs (1.20.4+) use it.
- Fabric — lightweight and fast-updating; used by packs like Prominence II and many performance-focused packs.
Before You Start: Take a Backup
Installing a Modpack
- Via the Panel Installer
- Manual Server Pack Upload
The fastest route when your pack is available in the panel:
Open the Version Changer
In the Game Panel, open your server and go to the Version Changer.
Pick your loader or pack
Select the modpack directly if it’s listed, or install the matching Forge / NeoForge / Fabric version the pack requires.
Matching Client and Server
Players must run the same modpack and version as the server:- CurseForge packs — install via the CurseForge App, select the exact same pack version.
- FTB packs — install via the FTB App.
- Modrinth packs — install via the Modrinth App.
1.9.2 vs 1.9.3) commonly causes registry/handshake errors on join. When you update the server pack, tell your players to update too.
How Much RAM Do You Need?
Modpacks are far hungrier than vanilla. Rough guidance:| Modpack Size | Examples | Recommended RAM |
|---|---|---|
| Light (under ~100 mods) | Vanilla+, small Fabric packs | 4 GB |
| Medium (~100–200 mods) | FTB Skies, Create-focused packs | 6–8 GB |
| Large (200+ mods) | All the Mods 9/10, RAD 2 | 8–12 GB |
| Kitchen-sink + many players | ATM with 10+ players | 12 GB+ |
OutOfMemoryError crashes, upgrade your plan; upgrades at Wasabi Hosting keep all your files.
Common Startup Errors
Server takes forever to start
Server takes forever to start
Normal for big packs — first boot can take 5–15 minutes while mods initialize and the world generates. Watch the console; as long as new log lines appear, it’s still loading.
Crash mentioning a specific mod
Crash mentioning a specific mod
The crash report (in
/crash-reports) names the offending mod near the top. Common causes: a client-only mod in the server’s mods folder (delete it server-side), or a missing dependency mod (install it).OutOfMemoryError / server killed
OutOfMemoryError / server killed
The pack needs more RAM than your plan provides. See the sizing table above and upgrade if needed.
Players get kicked with 'mod rejections' or registry errors
Players get kicked with 'mod rejections' or registry errors
Client and server pack versions don’t match. Have players reinstall the exact server version of the pack.
Wrong Java version
Wrong Java version
Modern packs (1.18+) need Java 17+, and 1.20.5+ needs Java 21, while very old packs (1.12.2) need Java 8. If the console shows
UnsupportedClassVersionError, the Java runtime doesn’t match — contact support or adjust the server’s Java version if your plan’s panel offers it.Run your modpack on Wasabi Hosting
Minecraft server hosting from €2.99/month with NVMe storage and DDR5 RAM — modpacks load fast, and you can upgrade RAM anytime without losing files.

