serverDZ.cfg — it controls the server name, player limits, time flow, security settings, and which map loads. This guide walks through the settings that matter with an annotated example, shows how to switch between Chernarus and Livonia, and introduces the mission economy files that control loot.
Editing serverDZ.cfg
OpenserverDZ.cfg in the server’s root directory using the Game Panel’s File Manager or SFTP. Save your changes, then restart the server from the Game Panel — the config is only read at startup.
Annotated Example
Key Settings Reference
| Setting | Notes |
|---|---|
hostname | Browser name. Many owners include loot style and Discord invite. |
password / passwordAdmin | Join password (optional) and admin login password — see Admin Tools. |
maxPlayers | Match this to your plan’s resources; more players = more CPU and persistence load. |
verifySignatures | 2 is the required value in current DayZ versions. |
forceSameBuild | 1 prevents confusing joins from mismatched game builds. |
disable3rdPerson | 1 creates a first-person-only (1PP) server — a popular hardcore niche. |
serverTime | "SystemTime" or a fixed date/time string "YYYY/MM/DD/HH/MM". Season affects daylight hours and temperature. |
serverTimeAcceleration | General time multiplier. serverNightTimeAcceleration multiplies nights further — most community servers shorten nights so evenings aren’t pitch black. |
enableWhitelist | 1 restricts joins to the whitelist file — see Admin Tools. |
motd[] | Array of messages broadcast in-game, rotating every motdInterval seconds. |
Choosing the Map: Chernarus or Livonia
Thetemplate line inside class Missions selects the mission — and with it, the map:
- Chernarus
- Livonia
mpmissions/. Community terrains (Namalsk, Deer Isle, and others) ship their own mission templates as part of their mods — see Installing Mods.
Switching maps means switching missions — characters and persistence are stored per mission, so players effectively start fresh on the new map.
The Loot Economy: Mission Files
Loot isn’t configured inserverDZ.cfg — it lives in XML files inside your mission folder, e.g. mpmissions/dayzOffline.chernarusplus/db/:
| File | Controls |
|---|---|
db/types.xml | The master loot table — per item: nominal (target amount in the world), min, lifetime (seconds before despawn), restock, spawn locations, and flags |
db/events.xml | Dynamic events — helicopter crashes, police cars, infected hordes, vehicle spawn counts |
cfgspawnabletypes.xml | What spawns on items — attachments on weapons, cargo in clothing and vehicles |
types.xml example — making the Mosin more common and longer-lived:
Applying Changes
- Save your edits in the File Manager.
- Restart the server from the panel —
serverDZ.cfgand mission files load at startup. - Economy changes apply gradually: existing loot follows old lifetimes until it despawns or is restocked.
Need a DayZ server to configure?
DayZ hosting from €8.00/month — full file access, one-click backups, and 24/7 support included.

