serverDZ.cfg, which controls the server name, player limits, time flow, security settings, and which map loads. This guide walks through the settings that matter with an annotated example, shows how to switch between Chernarus and Livonia, and introduces the mission economy files that control loot.
Editing serverDZ.cfg
OpenserverDZ.cfg in the server’s root directory using the Game Panel’s File Manager or SFTP. Save your changes, then restart the server from the Game Panel, because the config is only read at startup.
Annotated Example
Key Settings Reference
Choosing the Map: Chernarus or Livonia
Thetemplate line inside class Missions selects the mission, and with it, the map:
- Chernarus
- Livonia
mpmissions/. Community terrains (Namalsk, Deer Isle, and others) ship their own mission templates as part of their mods; see Installing Mods.
Switching maps means switching missions. Characters and persistence are stored per mission, so players effectively start fresh on the new map.
The Loot Economy: Mission Files
Loot isn’t configured inserverDZ.cfg. It lives in XML files inside your mission folder, e.g. mpmissions/dayzOffline.chernarusplus/db/:
A tiny
types.xml example that makes the Mosin more common and longer-lived:
Applying Changes
- Save your edits in the File Manager.
- Restart the server from the panel, since
serverDZ.cfgand mission files load at startup. - Economy changes apply gradually: existing loot follows old lifetimes until it despawns or is restocked.
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