Introduction to Palworld Server Configuration
Properly configuring your Palworld server is essential for creating the best gameplay experience for your players. This guide walks you through the various configuration files and options available on the Wasabi Hosting Gamepanel.Core Configuration Files
Palworld servers use several key configuration files:Configuration File Overview
Configuration File Overview
| File | Location | Purpose |
|---|---|---|
| PalWorldSettings.ini | /Pal/Saved/Config/WindowsServer/ | Main game settings |
| Engine.ini | /Pal/Saved/Config/WindowsServer/ | Engine configuration |
| Game.ini | /Pal/Saved/Config/WindowsServer/ | Additional game settings |
| Admins.txt | /Pal/Saved/SaveGames/ | Server administrator list |
| Banlist.txt | /Pal/Saved/SaveGames/ | Banned players list |
Basic Server Setup
PalWorldSettings.ini Configuration
The main configuration file for your Palworld server. Here’s a comprehensive template with recommended settings:Important Settings Explained
Difficulty and Multiplier Settings
Difficulty and Multiplier Settings
| Setting | Description | Recommended Range |
|---|---|---|
| Difficulty | Overall difficulty (None, Normal, Difficult) | Normal for balance |
| ExpRate | Experience gain multiplier | 0.5 - 3.0 |
| PalCaptureRate | Pal capture success rate | 0.5 - 2.0 |
| PalSpawnNumRate | Pal spawn frequency | 0.5 - 2.0 |
| DayTimeSpeedRate | Day time progression speed | 0.5 - 2.0 |
| NightTimeSpeedRate | Night time progression speed | 0.5 - 2.0 |
| DropItemRate | Item drop rate from enemies | 0.5 - 3.0 |
| CollectionDropRate | Resource collection rate | 0.5 - 3.0 |
Player and Pal Combat Settings
Player and Pal Combat Settings
| Setting | Description | Recommended Range |
|---|---|---|
| PlayerDamageRateAttack | Player damage dealt multiplier | 0.5 - 2.0 |
| PlayerDamageRateDefense | Player damage taken multiplier | 0.5 - 2.0 |
| PalDamageRateAttack | Pal damage dealt multiplier | 0.5 - 2.0 |
| PalDamageRateDefense | Pal damage taken multiplier | 0.5 - 2.0 |
Survival Settings
Survival Settings
| Setting | Description | Recommended Range |
|---|---|---|
| PlayerStomachDecreaseRate | Hunger depletion rate | 0.5 - 2.0 |
| PlayerStaminaDecreaseRate | Stamina consumption rate | 0.5 - 2.0 |
| PlayerAutoHPRegeneRate | Health regeneration rate | 0.5 - 2.0 |
| PalStomachDecreaseRate | Pal hunger depletion rate | 0.5 - 2.0 |
| PalStaminaDecreaseRate | Pal stamina consumption | 0.5 - 2.0 |
| PalAutoHPRegeneRate | Pal health regeneration | 0.5 - 2.0 |
Engine.ini Configuration
For advanced server optimization:The
NetServerMaxTickRate setting controls server update frequency. Higher values (60-120) provide smoother gameplay but require more CPU.Game.ini Configuration
Additional game-specific settings:Server Modes and Presets
- Casual (Easy)
- Balanced (Normal)
- Challenging (Hard)
- PvP Server
For relaxed gameplay:
Admin Configuration
Setting Up Administrators
EditAdmins.txt in /Pal/Saved/SaveGames/:
Ban List Configuration
EditBanlist.txt in /Pal/Saved/SaveGames/:
RCON Configuration
Remote console for server administration:Connecting to RCON
Use an RCON client like:- mcrcon (command line)
- RCON CLI (command line)
- Palworld RCON (GUI application)
Guild (Multiplayer) Settings
Configure multiplayer guild settings:BaseCampWorkerMaxNum affects performance. Higher values allow more automation but increase server load.World and Environment Settings
Time Settings
- Longer days: DayTimeSpeedRate=0.5, NightTimeSpeedRate=2.0
- Longer nights: DayTimeSpeedRate=2.0, NightTimeSpeedRate=0.5
- Fast time: DayTimeSpeedRate=2.0, NightTimeSpeedRate=2.0
- Slow time: DayTimeSpeedRate=0.5, NightTimeSpeedRate=0.5
Resource Respawn
Death Penalty Settings
Configure what happens when players die:None- No penaltyItem- Drop items onlyItemAndEquipment- Drop items and equipmentAll- Drop everything (items, equipment, Pals)
PvP and Combat Settings
- PvE Server
- PvP Server
- Cooperative
Building and Base Settings
Network and Connection Settings
Port Configuration
Port Configuration
| Port | Purpose | Protocol |
|---|---|---|
| 8211 | Game server (default) | UDP |
| 25575 | RCON (if enabled) | TCP |
| 8212 | Query port | UDP |
Ensure these ports are open in your firewall for proper connectivity.
Backup Configuration
Logging Configuration
- Game logs:
/Pal/Saved/Logs/ - Server logs: Check Gamepanel console
Advanced Configuration
Custom Spawn Rates
Automation Settings
Startup Parameters
Configure in the Wasabi Hosting Gamepanel:Parameter Explanation
Parameter Explanation
| Parameter | Description | Performance Impact |
|---|---|---|
-useperfthreads | Use performance threads | High - Better multi-core usage |
-NoAsyncLoadingThread | Disable async loading | Medium - More predictable performance |
-UseMultithreadForDS | Enable multithreading | High - Essential for dedicated servers |
-port=8211 | Specify server port | None |
-publicip=IP | Set public IP | None |
-publicport=8211 | Set public port | None |
Region Configuration
Set your server region for better matchmaking:- Leave empty for auto-detection
- Or specify:
us,eu,asia,oce
Security Best Practices
- Strong passwords: Use complex AdminPassword
- Authentication: Keep
bUseAuth=True - Regular backups: Enable automatic backups
- Monitor logs: Check regularly for issues
- Update regularly: Keep server software updated
- Firewall: Use Wasabi’s Firewall Manager
- RCON security: Restrict RCON access to trusted IPs
Configuration Templates
Beginner-Friendly Server
Beginner-Friendly Server
Hardcore Server
Hardcore Server
Creative/Building Server
Creative/Building Server
Troubleshooting Configuration Issues
Server Won't Start
Server Won't Start
- Check PalWorldSettings.ini for syntax errors
- Verify all required ports are available
- Ensure admin password is set
- Check file permissions
- Review server logs in Gamepanel
Players Can't Connect
Players Can't Connect
- Verify server is running
- Check firewall allows port 8211 (UDP)
- Ensure PublicPort is correctly set
- Verify
bUseAuth=Trueand players own the game - Check server isn’t full (ServerPlayerMaxNum)
Performance Issues
Performance Issues
- Reduce ServerPlayerMaxNum
- Lower DropItemMaxNum
- Decrease BaseCampWorkerMaxNum
- Reduce PalSpawnNumRate
- See the Server Optimization guide

