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Squad servers are joined through the in-game server browser — there’s no direct-connect box in the standard flow, so knowing how to search and filter effectively matters. This guide covers finding your Wasabi Hosting server, handling queues and passwords, and what happens when you join a modded server.

Before You Start: Know Your Server Details

If it’s your own server, grab the details players will search for:
1

Check the Game Panel

Log in to the Wasabi Hosting Game Panel and select your Squad server — the overview shows your IP, ports, and live status.
2

Note your exact server name

Players find you by the ServerName from Server.cfg (see Server Configuration). Share the exact string, including any clan tags, with your community.
3

Confirm it's advertising

ShouldAdvertise=true must be set for the server to appear in the public browser, and the server must be fully started (check the Console).

Joining via the Server Browser

1

Open the server browser

From the Squad main menu, click Servers. Give the list a few seconds to populate.
2

Search by name

Type your server’s name into the search field — this is the ServerName from your Server.cfg (see Server Configuration). Distinctive names are found instantly; generic ones get buried.
3

Use filters

The browser can filter by map, region, ping, password-protected, full/empty servers, and modded servers. If your server doesn’t show up, reset all filters first — a “hide password-protected” or “hide modded” filter is the usual culprit.
4

Favorite it

Once found, add the server to your Favorites tab so you and your community can rejoin without searching. Share the exact server name with your players.

Passwords and Queues

  • Password-protected servers prompt for the password when you join — it’s the Password value set in Server.cfg. Great for scrims, events, and testing sessions.
  • Full servers use a queue. When a server is at max capacity, joining places you in line and you’re let in as slots free up. Licensed servers may run reserved slots (NumReservedSlots), which let whitelisted players use a separate priority queue.
  • Queue position is shown while you wait — don’t cancel and rejoin, you’ll lose your spot.

Joining Modded Servers

When you join a server running Steam Workshop mods, Squad automatically downloads the required mods before connecting:
  • Downloads happen through Steam and can be large — full conversion mods run into many gigabytes, so first joins can take a while.
  • Mods stay installed, so subsequent joins are fast until the mod updates.
  • After a mod update, your client re-downloads the new version; if the server hasn’t updated yet (or vice versa), you may be unable to join until both sides match. See Installing Mods for the server side of this.

Default Ports (Reference)

PurposeDefault PortProtocol
Game7787UDP
Steam query27165UDP
RCON21114TCP
On Wasabi Hosting, your server’s actual IP and assigned ports are shown in the Game Panel — managed servers may use different port numbers than the defaults above. You don’t need to configure any of this to join; the browser handles it.

Troubleshooting

Check that the server is online in the panel, that ShouldAdvertise=true is set in Server.cfg, and that your browser filters (region, modded, password) are cleared. Freshly restarted servers can take a minute to reappear in the master list.
Squad updates require server and client versions to match. Update your client through Steam, then restart the server from the panel so it updates too. Modded servers often need mod updates on top — expect some turbulence in the hours after a major patch.
Cancel the join, verify Steam isn’t paused or throttling downloads (check Steam’s Downloads page), then rejoin. If a specific workshop item repeatedly fails, unsubscribe/delete it locally and let the join re-download it fresh.
Usually a version/mod mismatch or a full reserved-slot situation. Verify your game and mods are up to date; if the server just changed its mod list, restart your game so it picks up the new requirements.

Server Configuration

Set your server name, password, and rotation.

Install Mods

Run Workshop maps and overhauls that clients auto-download.
Don’t have a server for your community yet? Get your own Squad server from €16.00/month — deployed in about 2 minutes with DDoS protection included.